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| Basic Squash Rules |
| What you need: |
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- a squash court
- two squash rackets
- two people
- none-marking shoes
- a squash ball
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| How to begin: |
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Decide who serves first with the spin of a racket or toss of a coin. |
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| The Serve: |
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The diagram below illustrates the layout of the squash
court. Each opponent stands in one half of the court (A
or B). The game starts with the serve. Here the serving
player must keep one foot in the service box within his
half of the court. He must then hit the ball above the red
line that is about half way up (the service line), and,
if allowed to drop before his opponent returns it, lands
in his opponents back quarter of the court.

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| The Return: |
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The player on the receiving side of the court must return the ball
anywhere to the front wall above the lowest red line ('the Tin').
The ball does not have to bounce before being returned, but can't
bounce more than once. On the return, the ball can hit any of the
walls, but must hit the front wall at least once.
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| Continuing play: |
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The players keep alternating shots that can hit any wall, but hit the
front wall at least once. The ralley ends if the ball:
- is hit above any of the high red lines ('out lines')
- is allowed to bounce more than once before return
- is hit on or below the Tin on the Front wall
- does not hit the front wall when returned
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| Scoring PARS: |
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A match is the best of 3 or 5 games.
Each game is played to 11 points. The player who scores 11 points first wins the game except
that if the score reaches 10-all, the game continues until one player leads by two points.
Either player may score points (PAR - Point A Rally). The server, on winning a rally, scores a
point and retains the service; the receiver, on winning a rally, scores a point and becomes the server.
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| Scoring Traditional to 9: |
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Only the server can earn a point.
If the server wins a rally, he/she gets a point and continues
to serve alternating serving boxes after each rally.
If the server loses the rally, he/she gives serve to the opponent.
The first person to score 9 points wins the game.
The first person to win 3 games wins the match.
If a situation is reached where the players have 8 points each for
the first time, the receiver chooses, before the next service, to
continue the game to 9 points (known as 'Set one'), to 10 points
('Set Two'), or to a score where one player is two clear points
ahead of the other.
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